Agreed.Patch 1.1.3 Community Announcements Hello everyone! Patch 1.1.3 is now live and contains the following fixes and changes: Enhancement: Kill characters, remove items and vehicles that fall under the map Enhancement: Look at player free cam mode (hold F to cycle modes in free cam) Enhancement: Ability to unequip grenades by pressing the key again Enhancement: Display reason when the vehicle spawn button is disabled Enhancement: Reduce grenade damage (especially to buildings) Enhancement: Redesign current item widget Enhancement: Improve target marker UI Enhancement: Increase view distance when zooming in Enhancement: Ability to trigger fire actions without a numpad (displayed on the dashboard, bind a key to "Next Fire Action" to use) Enhancement: Increase max range of MG bricks Bug: Server tick rate displayed with ping icons Bug: Scalable size ignored when selecting mirrored bricks Bug: Tanks get stuck in turns Bug: Only host can spawn option shown in non sandbox modes Bug: Brick right click menu still visible after exiting the editor Bug: Target marker impact points not showing Bug: UI ammo count not updated Bug: Vehicles with too many bricks don't spawn in multiplayer (should work better now, still not advised to scale very large creations) Bug: Scalable bricks remain at low LOD when scaling from small to big Version 1.1 Released! Community Announcements Hello everyone! A new update has been released today, which includes a ton of fixes and improvements. I have made rather few vehicles myself, but those that I did make have recieved great effort, some of them over weeks.Ĭopy protection should prevent other players from being able to get in the vehicle and then save it (or even just display it) in the next garage.
Originally posted by firefighter0701:I think this game very badly needs some sort of copy protection that the creator of a vehicle can optionally activate. Right now there is practically nothing one can do against it.Ĭopy protection should prevent other players from being able to get in the vehicle and then save it (or even just display it) in the next garage. All those hours you spent to gain an advantage in war games, gone withing seconds to a person too lazy and too unskilled to do anything themselves.Ĭopyright exists for a reason. One works for hours to get a good gun working or to make impenetrable armor and then some ♥♥♥♥♥♥♥ kid steals the vehicle.
This is even more the case with military vehicles. It is highly frustrating when an ignorant kid comes along, kills you (or abuses you getting out of your seat for them to take a passenger seat) and then drives around with it, without any mention of your authorship. I have made rather few vehicles myself, but those that I did make have recieved great effort, some of them over weeks. I think this game very badly needs some sort of copy protection that the creator of a vehicle can optionally activate.